Shaders Overview/VehicleShader/MotionPathSecondUVColorMask: Revision history

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2 March 2024

1 March 2024

  • curprev 23:5723:57, 1 March 2024T-Bone talk contribs 1,468 bytes +1,468 Created page with "= Motion Path Rubber = This shader variation, known as Motion Path Rubber, is tailored for rendering static rubber or metal mesh tracks and belts, such as those found on crawler vehicles in farming simulations. The shader utilizes a vertex animation texture (VAT) that contains predefined poses, allowing for the simulation of track and belt movements, such as advancing or retracting. These poses are created from spline data in Maya or Blender, processed by a custom tool,..."