Template:VehicleShaderParameters: Difference between revisions
(Created page with "<noinclude> This is the 'VehicleShaderParameters' template. It should be called in the following format: <pre> {{VehicleShaderParameters |group=Base }} </pre> Edit the page to see the template text. </noinclude> === Base Parameters === ; RDT : Reflective Detail Textures - Controls scratches, dirt, and snow. ; dirtColor : Color of the dirt overlay. ''... additional base parameters ...'' <includeonly> {{#switch: {{{group|}}} | Base = ; RDT : Reflective Detail Tex...") |
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<noinclude> | <noinclude> | ||
This | This template provides a detailed description of parameters used in the Vehicle Shader for Farming Simulator mods. It should be called in the following format for specific parameter groups: | ||
It should be called in the following format: | |||
<pre> | <pre> | ||
{{VehicleShaderParameters | {{VehicleShaderParameters|group=GroupName}} | ||
|group= | |||
}} | |||
</pre> | </pre> | ||
Replace 'GroupName' with the actual name of the parameter group you wish to display. | |||
Edit the page to see the template text. | Edit the page to see the template text. | ||
</noinclude> | </noinclude> | ||
=== Base Parameters === | === Base Parameters === | ||
; RDT | ; '''RDT''' | ||
: Reflective Detail Textures - Controls scratches, dirt, and snow. | : Reflective Detail Textures - Controls scratches, dirt, and snow. Type: `float4`. Default: `0.0 0.0 0.0 0.0`. | ||
; dirtColor | |||
: | ; '''dirtColor''' | ||
: Defines the overlay color for dirt effects. Type: `float4`. Default: `0.20 0.14 0.08 0.0`. | |||
''... additional base parameters ...'' | ''... additional base parameters ...'' | ||
=== OffsetUV Parameters === | |||
; '''offsetUV''' | |||
: Used for scrolling or rotating UVs on the texture's surface. Type: `float4`. Default: `0.0 0.0 0.0 0.0`. | |||
''... additional offsetUV parameters ...'' | |||
=== ColorMask Parameters === | |||
; '''colorMat''' | |||
: Array parameter for color customization through masking, enabling multiple color variations. Type: `float4`. Array Size: `8`. | |||
''... additional colorMask parameters ...'' | |||
=== Scroll Parameters === | |||
; '''scrollPosition''' | |||
: Controls the scrolling position for effects such as tracks or belts. Type: `float4`. Default: `0.0 0.0 0.0 0.0`. | |||
''... additional scroll parameters ...'' | |||
<includeonly> | <includeonly> | ||
{{#switch: {{{group|}}} | {{#switch: {{{group|}}} | ||
| Base = | | Base = | ||
''... base parameters formatted for display ...'' | |||
''... | |||
| OffsetUV = | | OffsetUV = | ||
''... | ''... offsetUV parameters formatted for display ...'' | ||
| ColorMask = | | ColorMask = | ||
''... | ''... colorMask parameters formatted for display ...'' | ||
| Scroll = | | Scroll = | ||
''... scroll parameters ...'' | ''... scroll parameters formatted for display ...'' | ||
| #default = | | #default = | ||
''... | ''... display a message indicating to select a group ...'' | ||
}} | }} | ||
</includeonly> | </includeonly> |
Revision as of 11:28, 25 February 2024
This template provides a detailed description of parameters used in the Vehicle Shader for Farming Simulator mods. It should be called in the following format for specific parameter groups:
{{VehicleShaderParameters|group=GroupName}}
Replace 'GroupName' with the actual name of the parameter group you wish to display.
Edit the page to see the template text.
Base Parameters
- RDT
- Reflective Detail Textures - Controls scratches, dirt, and snow. Type: `float4`. Default: `0.0 0.0 0.0 0.0`.
- dirtColor
- Defines the overlay color for dirt effects. Type: `float4`. Default: `0.20 0.14 0.08 0.0`.
... additional base parameters ...
OffsetUV Parameters
- offsetUV
- Used for scrolling or rotating UVs on the texture's surface. Type: `float4`. Default: `0.0 0.0 0.0 0.0`.
... additional offsetUV parameters ...
ColorMask Parameters
- colorMat
- Array parameter for color customization through masking, enabling multiple color variations. Type: `float4`. Array Size: `8`.
... additional colorMask parameters ...
Scroll Parameters
- scrollPosition
- Controls the scrolling position for effects such as tracks or belts. Type: `float4`. Default: `0.0 0.0 0.0 0.0`.
... additional scroll parameters ...