Template:VehicleShaderParameters: Difference between revisions
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=== Base Parameters === | === Base Parameters === | ||
; '''RDT''' | ; '''RDT''' | ||
: Reflective Detail Textures - | : Reflective Detail Textures - This parameter controls the amount of reflective detail such as scratches, dirt, and snow on the vehicle surface. Type: `float4`. Default: `0.0 0.0 0.0 0.0`. | ||
; '''dirtColor''' | ; '''dirtColor''' | ||
: | : This parameter sets the color of the dirt overlay on the vehicle, allowing for realistic dirt effects that change over time or with environmental interactions. Type: `float4`. Default: `0.20 0.14 0.08 0.0`. | ||
''... | ''... other base parameters if there are any ...'' | ||
<includeonly> | <includeonly> | ||
{{#switch: {{{group|}}} | {{#switch: {{{group|}}} | ||
| | | Base = | ||
''... base parameters formatted for display ...'' | ''... base parameters formatted for display ...'' | ||
| | | OffsetUV = | ||
''... offsetUV parameters formatted for display ...'' | ''... offsetUV parameters formatted for display ...'' | ||
| | | ColorMask = | ||
''... colorMask parameters formatted for display ...'' | ''... colorMask parameters formatted for display ...'' | ||
| | | Scroll = | ||
''... scroll parameters formatted for display ...'' | ''... scroll parameters formatted for display ...'' | ||
| #default = | | #default = |
Revision as of 11:35, 25 February 2024
This template provides a detailed description of parameters used in the Vehicle Shader for Farming Simulator mods. It should be called in the following format for specific parameter groups:
{{VehicleShaderParameters|group=GroupName}}
Replace 'GroupName' with the actual name of the parameter group you wish to display.
Edit the page to see the template text.
Base Parameters
- RDT
- Reflective Detail Textures - This parameter controls the amount of reflective detail such as scratches, dirt, and snow on the vehicle surface. Type: `float4`. Default: `0.0 0.0 0.0 0.0`.
- dirtColor
- This parameter sets the color of the dirt overlay on the vehicle, allowing for realistic dirt effects that change over time or with environmental interactions. Type: `float4`. Default: `0.20 0.14 0.08 0.0`.
... other base parameters if there are any ...