Template:VehicleShaderParameters: Difference between revisions

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: This parameter sets the color of the dirt overlay on the vehicle, allowing for realistic dirt effects that change over time or with environmental interactions. Type: `float4`. Default: `0.20 0.14 0.08 0.0`.
: This parameter sets the color of the dirt overlay on the vehicle, allowing for realistic dirt effects that change over time or with environmental interactions. Type: `float4`. Default: `0.20 0.14 0.08 0.0`.


<noinclude>
''... other base parameters if there are any ...''
''... other base parameters if there are any ...''
</noinclude>


<includeonly>
<includeonly>

Revision as of 11:35, 25 February 2024

This template provides a detailed description of parameters used in the Vehicle Shader for Farming Simulator mods. It should be called in the following format for specific parameter groups:

{{VehicleShaderParameters|group=GroupName}}

Replace 'GroupName' with the actual name of the parameter group you wish to display.

Edit the page to see the template text.


Base Parameters

RDT
Reflective Detail Textures - This parameter controls the amount of reflective detail such as scratches, dirt, and snow on the vehicle surface. Type: `float4`. Default: `0.0 0.0 0.0 0.0`.
dirtColor
This parameter sets the color of the dirt overlay on the vehicle, allowing for realistic dirt effects that change over time or with environmental interactions. Type: `float4`. Default: `0.20 0.14 0.08 0.0`.


... other base parameters if there are any ...