Lights from Blender to GE: Difference between revisions
(Created page with "== Requirements to follow this tutorial == * Knowledge of using [https://www.blender.org/ Blender] * Giants I3D Exporter Plugins from [https://gdn.giants-software.com/downloads.php GDN] * Giants Editor from [https://gdn.giants-software.com/downloads.php GDN] == Start information ==") |
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== Requirements to follow this tutorial == | == Requirements to follow this tutorial == | ||
* Knowledge of using [https://www.blender.org/ Blender] | * Knowledge of using [https://www.blender.org/ Blender] | ||
* Giants I3D Exporter Plugins from [https://gdn.giants-software.com/downloads.php GDN] | * Giants I3D Exporter Plugins from [https://gdn.giants-software.com/downloads.php GDN] | ||
* Giants Editor from [https://gdn.giants-software.com/downloads.php GDN] | * Giants Editor from [https://gdn.giants-software.com/downloads.php GDN] | ||
== Start information == | |||
This tutorial will show you how to add lights in Blender and get them to export correctly to i3d with Giants I3D Exporter. | |||
== | == Let’s begin == | ||
=== Light types === | |||
{| class="wikitable" | |||
!GE | |||
!Blender | |||
|- | |||
|Point | |||
|Point | |||
|- | |||
|Spot | |||
|Spot | |||
|- | |||
|Directional | |||
|Sun | |||
|} | |||
Note: '''Area light type in Blender is not supported''' | |||
==== Spot light only: ==== | |||
Cone Angle = Spot Shape → Size |
Revision as of 22:05, 25 August 2022
Requirements to follow this tutorial
Start information
This tutorial will show you how to add lights in Blender and get them to export correctly to i3d with Giants I3D Exporter.
Let’s begin
Light types
GE | Blender |
---|---|
Point | Point |
Spot | Spot |
Directional | Sun |
Note: Area light type in Blender is not supported
Spot light only:
Cone Angle = Spot Shape → Size