Common 3D Crawler Creation: Difference between revisions

From North Modding Company
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* Basic knowledge of using [https://blender.org/ Blender]
* Basic knowledge of using [https://blender.org/ Blender]
* Giants i3d Exporter Plugins from [https://gdn.giants-software.com/downloads.php GDN]
* Giants i3d Exporter Plugins from [https://gdn.giants-software.com/downloads.php GDN]
* [https://github.com/NMC-TBone/i3d_exporter_additionals/releases/tag/v2.0.8 I3D Exporter Additionals] Blender Addon
* [https://github.com/NMC-TBone/i3d_exporter_additionals/releases/latest I3D Exporter Additionals] Blender Addon
* Giants Editor from [https://gdn.giants-software.com/downloads.php GDN]
* Giants Editor from [https://gdn.giants-software.com/downloads.php GDN]
* Track piece with 1 UVset
* Track piece with 1 UVset

Revision as of 14:47, 1 May 2023

Tutorial Information
Author T-Bone
Difficulty Beginner
Version FS22
Date April 6, 2023

Requirements:

Information

In this tutorial you will see how to get a caterpillar type track from Blender and over to i3d with motionPath_secondUV_colorMask shader variation.


The motionPath_secondUV_colorMask requires a second UV layer which will be used for the specular/vmask texture and the first UV layer will be for UDIM and normal map.

Lets begin

After creating multiple track setups manually I found out pretty fast that needed something that would speed up the process a whole lot. Doing it manually took so much time that it wasn't enjoyable anymore. So I decided to make a Blender Addon that will help with this process. I3D Exporter Additionals started as a tiny addon with some simple tools to create a caterpillar track with, but it nows let you automatically do most of the time consuming parts.