Common 3D Crawler Creation: Difference between revisions
No edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
| Date = April 6, 2023 | | Date = April 6, 2023 | ||
}} | }} | ||
== Requirements: == | == Requirements: == | ||
* Basic knowledge of using [https://blender.org/ Blender] | * Basic knowledge of using [https://blender.org/ Blender] | ||
Line 18: | Line 17: | ||
The motionPath_secondUV_colorMask requires a second UV layer which will be used for the specular/vmask texture and the first UV layer will be for UDIM and normal map. | The motionPath_secondUV_colorMask requires a second UV layer which will be used for the specular/vmask texture and the first UV layer will be for UDIM and normal map. | ||
== Lets begin == | == Lets begin == | ||
After creating multiple track setups manually I found out pretty fast that needed something that would speed up the process a whole lot. Doing it manually took so much time that it wasn't enjoyable anymore. So I decided to make a Blender Addon that will help with this process. [https://github.com/NMC-TBone/i3d_exporter_additionals/releases/ | After creating multiple track setups manually I found out pretty fast that needed something that would speed up the process a whole lot. Doing it manually took so much time that it wasn't enjoyable anymore. So I decided to make a Blender Addon that will help with this process. [https://github.com/NMC-TBone/i3d_exporter_additionals/releases/latest I3D Exporter Additionals] started as a tiny addon with some simple tools to create a caterpillar track with, but it nows let you automatically do most of the time consuming parts. | ||
[[Category:Blender_Tutorials]] | [[Category:Blender_Tutorials]] |
Revision as of 14:47, 1 May 2023
Tutorial Information | |
---|---|
Author | T-Bone |
Difficulty | Beginner |
Version | FS22 |
Date | April 6, 2023 |
Requirements:
- Basic knowledge of using Blender
- Giants i3d Exporter Plugins from GDN
- I3D Exporter Additionals Blender Addon
- Giants Editor from GDN
- Track piece with 1 UVset
Information
In this tutorial you will see how to get a caterpillar type track from Blender and over to i3d with motionPath_secondUV_colorMask shader variation.
The motionPath_secondUV_colorMask requires a second UV layer which will be used for the specular/vmask texture and the first UV layer will be for UDIM and normal map.
Lets begin
After creating multiple track setups manually I found out pretty fast that needed something that would speed up the process a whole lot. Doing it manually took so much time that it wasn't enjoyable anymore. So I decided to make a Blender Addon that will help with this process. I3D Exporter Additionals started as a tiny addon with some simple tools to create a caterpillar track with, but it nows let you automatically do most of the time consuming parts.