Shader/VehicleShader/UVScroll: Difference between revisions
(Created page with "= UV Scroll Variation = This variation of the Vehicle Shader enables UV scrolling effects, which can create the illusion of movement on static objects. == Parameters == {{VehicleShaderParameters|group=OffsetUV}} == Usage == ''Instructions on how to use the UV Scroll Variation...'' == Troubleshooting == ''Common issues and solutions for this variation.''") |
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== Parameters == | == Parameters == | ||
{{VehicleShaderParameters|group= | {{VehicleShaderParameters|group=offsetUV}} | ||
== Usage == | == Usage == |
Revision as of 11:33, 25 February 2024
UV Scroll Variation
This variation of the Vehicle Shader enables UV scrolling effects, which can create the illusion of movement on static objects.
Parameters
- offsetUV
- Makes it possible to offset the UV in different directions. Type: `float4`. Default: `0.0 0.0 0.0 0.0`. Range: `-50.0 -50.0 -50.0 -50.0` to `50.0 50.0 50.0 50.0`.
Usage
Instructions on how to use the UV Scroll Variation...
Troubleshooting
Common issues and solutions for this variation.