Template:VehicleShaderParameters: Difference between revisions
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{{#switch: {{{group|}}} | {{#switch: {{{group|}}} | ||
| Base = | | Base = | ||
'''RDT''' | |||
: Reflective Detail Textures - This parameter controls the amount of reflective detail such as scratches, dirt, and snow on the vehicle surface. Type: `float4`. Default: `0.0 0.0 0.0 0.0`. | : Reflective Detail Textures - This parameter controls the amount of reflective detail such as scratches, dirt, and snow on the vehicle surface. Type: `float4`. Default: `0.0 0.0 0.0 0.0`. | ||
; dirtColor | ; '''dirtColor''' | ||
: This parameter sets the color of the dirt overlay on the vehicle. Type: `float4`. Default: `0.20 0.14 0.08 0.0`. | : This parameter sets the color of the dirt overlay on the vehicle, allowing for realistic dirt effects that change over time or with environmental interactions. Type: `float4`. Default: `0.20 0.14 0.08 0.0`. | ||
... | ; ...other base parameters if there are any... | ||
| Scroll = | | Scroll = | ||
'''scrollPosition''' | |||
: Controls the scrolling position for effects such as tracks or belts. Type: `float4`. Default: `0.0 0.0 0.0 0.0`. Range: `-1.0 0.0 0.0 0.0` to `1.0 10.0 10.0 1.0`. | : Controls the scrolling position for effects such as tracks or belts. Type: `float4`. Default: `0.0 0.0 0.0 0.0`. Range: `-1.0 0.0 0.0 0.0` to `1.0 10.0 10.0 1.0`. | ||
; prevScrollPosition | ; '''prevScrollPosition''' | ||
: The previous scrolling position. Type: `float4`. Default: `0.0 0.0 0.0 0.0`. Range: `-1.0 0.0 0.0 0.0` to `1.0 10.0 10.0 1.0`. | : The previous scrolling position, typically used for effects that require knowledge of the last frame's state to calculate motion blur or similar effects. Type: `float4`. Default: `0.0 0.0 0.0 0.0`. Range: `-1.0 0.0 0.0 0.0` to `1.0 10.0 10.0 1.0`. | ||
; lengthAndRadius | ; '''lengthAndRadius''' | ||
: Defines the length and radius for scrollable elements. Type: `float4`. Default: `2.0 0.5 0.0 0.0`. | : Defines the length and radius for scrollable elements, used for cylindrical scrolling effects like those on a tire or belt. Type: `float4`. Default: `2.0 0.5 0.0 0.0`. | ||
... | ; ...additional scroll parameters formatted for display... | ||
| #default = | | #default = | ||
'' | ''... display a message indicating to select a group ...'' | ||
}} | }} | ||
</includeonly> | </includeonly> |
Revision as of 12:00, 25 February 2024
This template provides a detailed description of parameters used in the Vehicle Shader for Farming Simulator mods. It should be called in the following format for specific parameter groups:
{{VehicleShaderParameters|group=GroupName}}
Replace 'GroupName' with the actual name of the parameter group you wish to display.
Edit the page to see the template text.