Template:VehicleShaderParameters: Difference between revisions
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{{#switch: {{{group|}}} | {{#switch: {{{group|}}} | ||
| Base = | | Base = | ||
; RDT | |||
: Reflective Detail Textures - | : Reflective Detail Textures - Controls the amount of reflective detail such as scratches, dirt, and snow on the vehicle surface. Type: `float4`. Default: `0.0 0.0 0.0 0.0`. | ||
; | ; dirtColor | ||
: | : Sets the color of the dirt overlay on the vehicle. Type: `float4`. Default: `0.20 0.14 0.08 0.0`. | ||
; ...other base parameters | ; ...other base parameters... | ||
| Scroll = | | Scroll = | ||
; scrollPosition | |||
: Controls the scrolling position for effects such as tracks or belts. Type: `float4`. Default: `0.0 0.0 0.0 0.0`. Range: `-1.0 0.0 0.0 0.0` to `1.0 10.0 10.0 1.0`. | : Controls the scrolling position for effects such as tracks or belts. Type: `float4`. Default: `0.0 0.0 0.0 0.0`. Range: `-1.0 0.0 0.0 0.0` to `1.0 10.0 10.0 1.0`. | ||
; | ; prevScrollPosition | ||
: The previous scrolling position, typically used for effects that require knowledge of the last frame's state to calculate motion blur or similar effects. Type: `float4`. Default: `0.0 0.0 0.0 0.0`. Range: `-1.0 0.0 0.0 0.0` to `1.0 10.0 10.0 1.0`. | : The previous scrolling position, typically used for effects that require knowledge of the last frame's state to calculate motion blur or similar effects. Type: `float4`. Default: `0.0 0.0 0.0 0.0`. Range: `-1.0 0.0 0.0 0.0` to `1.0 10.0 10.0 1.0`. | ||
; | ; lengthAndRadius | ||
: Defines the length and radius for scrollable elements, used for cylindrical scrolling effects like those on a tire or belt. Type: `float4`. Default: `2.0 0.5 0.0 0.0`. | : Defines the length and radius for scrollable elements, used for cylindrical scrolling effects like those on a tire or belt. Type: `float4`. Default: `2.0 0.5 0.0 0.0`. | ||
; ...additional scroll parameters | ; ...additional scroll parameters... | ||
| #default = | | #default = |
Revision as of 12:08, 25 February 2024
This template provides a detailed description of parameters used in the Vehicle Shader for Farming Simulator mods. It should be called in the following format for specific parameter groups:
{{VehicleShaderParameters|group=GroupName}}
Replace 'GroupName' with the actual name of the parameter group you wish to display.
Edit the page to see the template text.