Template:VehicleShaderParameters: Difference between revisions
No edit summary |
No edit summary |
||
Line 13: | Line 13: | ||
<includeonly> | <includeonly> | ||
{{#switch: {{{group|}}} | {{#switch: {{{group|}}} | ||
| Base = | |||
; RDT | |||
: Reflective Detail Textures - Controls the amount of reflective detail such as scratches, dirt, and snow on the vehicle surface. Type: `float4`. Default: `0.0 0.0 0.0 0.0`. | |||
; dirtColor | |||
: Sets the color of the dirt overlay on the vehicle. Type: `float4`. Default: `0.20 0.14 0.08 0.0`. | |||
| Scroll = | | Scroll = | ||
; scrollPosition | ; scrollPosition |
Revision as of 12:54, 25 February 2024
This template provides a detailed description of parameters used in the Vehicle Shader for Farming Simulator mods. It should be called in the following format for specific parameter groups:
{{VehicleShaderParameters|group=GroupName}}
Replace 'GroupName' with the actual name of the parameter group you wish to display.
Edit the page to see the template text.