Template:VehicleShaderParameters: Difference between revisions
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| colorMask = | | colorMask = | ||
; colorMat | ; colorMat | ||
: Array of 8 customizable colors/materials which is based of the UV UDIM location. First 3 floats controls the colors and the last | : Array of 8 customizable colors/materials which is based of the UV UDIM location. First 3 floats controls the colors and the last controls the material (0 = metal, 1 = plastic etc) Type: `float4`. Default: `0.5 0.5 0.5 1.0"`. Range: `0.0 0.0 0.0 0.0` to `1.0 1.0 1.0 255.0`. | ||
| #default = | | #default = | ||
'''Please specify a valid parameter group.''' | '''Please specify a valid parameter group.''' | ||
}} | }} | ||
</includeonly> | </includeonly> |
Revision as of 14:17, 25 February 2024
This template provides a detailed description of parameters used in the Vehicle Shader for Farming Simulator mods. It should be called in the following format for specific parameter groups:
{{VehicleShaderParameters|group=groupName}}
All supported group name inputs: base scroll offsetUV colorMask track
Replace 'GroupName' with the actual name of the parameter group you wish to display.
Edit the page to see the template text.