Template:VehicleShaderParameters
This template provides a detailed description of parameters used in the Vehicle Shader for Farming Simulator mods. It should be called in the following format for specific parameter groups:
{{VehicleShaderParameters|group=GroupName}}
Replace 'GroupName' with the actual name of the parameter group you wish to display.
Edit the page to see the template text.
Base Parameters
- RDT
- Reflective Detail Textures - This parameter controls the amount of reflective detail such as scratches, dirt, and snow on the vehicle surface. Type: `float4`. Default: `0.0 0.0 0.0 0.0`.
- dirtColor
- This parameter sets the color of the dirt overlay on the vehicle, allowing for realistic dirt effects that change over time or with environmental interactions. Type: `float4`. Default: `0.20 0.14 0.08 0.0`.
... other base parameters if there are any ...
Scroll Parameters
- scrollPosition
- Controls the scrolling position for effects such as tracks or belts. Type: `float4`. Default: `0.0 0.0 0.0 0.0`. Range: `-1.0 0.0 0.0 0.0` to `1.0 10.0 10.0 1.0`.
- prevScrollPosition
- The previous scrolling position, typically used for effects that require knowledge of the last frame's state to calculate motion blur or similar effects. Type: `float4`. Default: `0.0 0.0 0.0 0.0`. Range: `-1.0 0.0 0.0 0.0` to `1.0 10.0 10.0 1.0`.
- lengthAndRadius
- Defines the length and radius for scrollable elements, which can be used to create cylindrical scrolling effects like those on a tire or belt. Type: `float4`. Default: `2.0 0.5 0.0 0.0`.
... other scroll parameters if there are any ...