Diffuse & Specular Color
Revision as of 14:58, 11 September 2022 by T-Bone (talk | contribs) (Created page with "== Information == Here you is a table with the different settings/values for Diffuse/Specular colors between Blender/Giants Editor. Specular Color 3 Values: Smoothness, Specular Intensity, Metallic diffuseColor 4 avaluse: R G B A <div style='text-align: center;'> === Blender vs Giants Editor === </div> <div style=display:inline-table> {| class="wikitable" |- ! Roughness !! Smoothness |- | 1 || 0 |- | 0 || 1 |} </div> <div style=display:inline-table> {| class="wikitabl...")
Information
Here you is a table with the different settings/values for Diffuse/Specular colors between Blender/Giants Editor.
Specular Color 3 Values: Smoothness, Specular Intensity, Metallic
diffuseColor 4 avaluse: R G B A
Blender vs Giants Editor
Roughness | Smoothness |
---|---|
1 | 0 |
0 | 1 |
Specular Intensity | No slider in GE |
---|---|
Always 1 |
Metallic | Metalness |
---|---|
1 | 1 |
0 | 0 |
baseColor | diffuseColor/Albedo Color |
---|---|
Red | Red |
Green | Green |
Blue | Blue |
Alpha | Alpha (Always 1) |