Diffuse & Specular Color

From North Modding Company
Revision as of 21:06, 3 April 2023 by T-Bone (talk | contribs)

Information

Here you is a table with the different settings/values for Diffuse/Specular colors between Blender/Giants Editor.

Specular Color 3 Values: Smoothness, Specular Intensity, Metallic

diffuseColor 4 avaluse: R G B A

Blender vs Giants Editor

Roughness Smoothness
1 0
0 1
Specular Intensity No slider in GE
Always 1
Metallic Metalness
1 1
0 0
baseColor diffuseColor/Albedo Color
Red Red
Green Green
Blue Blue
Alpha Alpha (Always 1)